Shuffling the numbers…

Tambola Tickets

How to Play Tambola

Tambola — also called Housie — is a numbers game for any group size. One person calls out numbers at random and everyone else races to mark them off their tickets.

What you need

  • A ticket (or several) for each player — generate them here.
  • A pen or marker for each player.
  • A caller with a way to draw numbers 1–90 at random. Our number calling board does this for you.
  • An agreed list of prizes before the game starts — see prizes.

The ticket

Every ticket is a grid of 3 rows and 9 columns, so it has 27 boxes. Exactly 15 of them hold a number and the other 12 are left blank.

4
23
45
61
82
12
37
54
66
88
9
18
39
57
75

jigarvakil.com

  • Each row has exactly 5 numbers and 4 blanks.
  • Each column has at least 1 number and at most 3.
  • Inside a column, numbers always go from smallest at the top to largest at the bottom.
  • A number never appears twice on the same ticket.

Which numbers go in which column

Each column only ever holds numbers from its own range:

Column123456789
Numbers1–910–1920–2930–3940–4950–5960–6970–7980–90

The first column is one short (1–9) and the last column is one long (80–90), which is how 90 numbers fit across 9 columns.

Strips: six tickets, all 90 numbers

Tickets are made in sets of six called a strip (or sheet). Across those six tickets, every number from 1 to 90 appears exactly once — 6 tickets × 15 numbers = 90. A player who buys a whole strip is guaranteed to mark a number on every single call.

Our generator always builds full strips, so if you hand out tickets from the same strip to different players, no two of them will share a number.

Playing a game

  1. Hand out tickets and agree on the prizes and how much each one is worth.
  2. The caller draws numbers one at a time and reads each one out — usually digit by digit, then the whole number (“two four, twenty four”).
  3. Players mark off any called number that appears on their ticket.
  4. When a player completes a prize pattern, they shout out straight away — before the next number is called.
  5. The caller checks the claim against the numbers called so far. A valid claim wins the prize; that prize is then closed and play continues.
  6. The game usually ends when someone claims Full House.

House rules worth agreeing up front

  • Late claims. Most groups say a claim only counts if made before the next number is drawn.
  • Ties. If two players complete the same prize on the same number, decide in advance whether they split it.
  • Bogus claims. Some groups disqualify the ticket for that prize, or for the rest of the game, if a claim turns out to be wrong.